Deadman Danny · Ability 2 · 21s cooldown
Chimera Mk1
Updated ·Refreshed daily from public match data·Methodology
What does Chimera Mk1 do in Deadlock?
Chimera Mk1 is Deadman Danny's ability 2 on a 21-second cooldown with 0.7s cast delay, 4% air dash heat, 33/s heat gain. Hold Jump / mantle to fly, building up heat. When max heat is reached, your jetpack will begin to overheat. Overheating: After a short delay, dive to the ground. Upon impact, create an explosion that deals damage and launches you and nearby enemies. If no hero is hit, you stun yourself. Press Ability 2 to dive early. Cooling Down: After overheating, the jetpack cannot be used until it fully cools down. Slows affect you while airborne. You always explode on death.
Upgrades: 1 AP — Heat vents faster while grounded; 2 AP — On Hero Hit: Heal and take no self damage; 5 AP — On Hero Hit: -50% Cooldown and +120 Spirit Damage.
In the most played Deadman Danny skill order (58.4% win rate over 16K games), Chimera Mk1 takes its first point at step 3 and gets 4 of the first 12 points, making it the second ability players max.
Full numbers below; for items and lane matchups see the Deadman Danny build, or compare cooldowns on the all-abilities table.
Base values, before items
Chimera Mk1 stats
Cooldown
21.0s
Cast Delay
0.7s
Air Dash Heat
4%
Heat Gain
33/s
Duration
0.9s
Self Stun
1.3s
Self Damage
10% Max Health
Explosion Damage
70
Explosion Damage
70
Ability points
Chimera Mk1 upgrades
- 1 AP
Heat vents faster while grounded
- 2 AP
On Hero Hit: Heal and take no self damage
+150 Heal On Hit · +2.0 Heal On Hit
- 5 AP
On Hero Hit: -50% Cooldown and +120 Spirit Damage
+120 Explosion Damage
Most played Deadman Danny skill order
When to level Chimera Mk1
In the most played Deadman Danny skill order (58.4% win rate over 16K games), Chimera Mk1 takes its first point at step 3 and gets 4 of the first 12 points, making it the second ability players max.
Chimera Mk1 patch history
Minor Update - 10-14-2026 · October 15, 2026
- – Chimera Mk1 - Cooldown boon scaling increased from -0.25 to -0.45
- – Chimera Mk1 - Heal on hit spirit scaling increased from 1 to 2
- – Chimera Mk1 weapon scaling increased from 1.15 to 1.4
- – Chimera Mk1 - Slow effectiveness in air reduced by 15%
Other Deadman Danny abilities
Stun · Slow · Mobility
Abilities like Chimera Mk1
FAQ
What is the cooldown of Chimera Mk1?+
Chimera Mk1 has a 21-second base cooldown before cooldown items or upgrades. One of its upgrades lowers it further — see the upgrade list above.
What are the Chimera Mk1 upgrades?+
1 AP: Heat vents faster while grounded 2 AP: On Hero Hit: Heal and take no self damage 5 AP: On Hero Hit: -50% Cooldown and +120 Spirit Damage
When should you level Chimera Mk1?+
In the most played Deadman Danny skill order (58.4% win rate over 16K games), Chimera Mk1 takes its first point at step 3 and gets 4 of the first 12 points, making it the second ability players max.
Which hero has Chimera Mk1?+
Chimera Mk1 is Deadman Danny's ability 2. Deadman Danny is a marksman whose other abilities are Strix Salvo, Jettison Fuel, Close The Deal.