Mystic · Pistol
The Doorman Build & Counters
Updated ·Refreshed daily from public match data·Methodology
Tier
Win rate
Games
99K
20% pick
How to play The Doorman right now
- Core items: Extra Charge, Mystic Burst, Mystic Expansion, Rapid Recharge
- Max first: Call Bell
- Hardest lanes: Rat King, Graves, Paige
- Best teammates: Seven, Graves, Rat King
Last 7 days, all ranks
The Doorman stats
Win rate
45.9%
#33 of 41
Pick rate
20.0%
of matches
Ban share
7.2%
of ranked bans
K / D / A
4.7 / 5.7 / 12.9
KDA 3.10
Souls
41K
per game
Hero damage
30K
per game
Win rate, last 30 days
September 12, 2026 → October 11, 2026 · low 44.4% · high 48.5%
Compare The Doorman with another hero in the hero comparison tool.
Ranked matches, last 7 days
The Doorman by rank
Initiate – Acolyte
6.2K games
Sentinel – Ritualist
5.5K games
Emissary – Phantom
5.9K games
Ascendant – Eternus
1.0K games
See every hero for your bracket on the Deadlock tier list.
Items by game phase · last 7 days
The Doorman build
Buy rate = share of The Doorman games where the item was bought; grouped by average purchase time. Late items always show higher win rates because they are bought in longer, often winning games — compare items within the same phase.
Recommended build — buy in this order
The 12 items most The Doorman players buy, sorted by when they are usually bought.
High-rank build — Phantom and above
What The Doorman players in Phantom+ ranked lobbies buy (10K games, last 30 days), in buying order.
Laning 0–10 min
Extra ChargeCore800 souls · bought 7 min85%46.3% win
Mystic BurstCore800 souls · bought 7 min84%46.4% win
Mystic ExpansionCore800 souls · bought 9 min83%46.1% win
High-Velocity RoundsCore800 souls · bought 2 min61%45.6% win
Opening Rounds1,600 souls · bought 6 min52%45.8% win
Sprint Boots800 souls · bought 9 min44%46.5% win
Grit800 souls · bought 8 min33%45.8% win
Extra Regen800 souls · bought 5 min13%46.6% win
Mid game 10–20 min
Rapid RechargeCore3,200 souls · bought 17 min80%47.0% win
Improved SpiritCore1,600 souls · bought 16 min69%46.9% win
Slowing Hex1,600 souls · bought 18 min50%45.4% win
Extra Spirit800 souls · bought 12 min50%47.1% win
Trophy Collector1,600 souls · bought 11 min46%47.3% win
Fortitude3,200 souls · bought 19 min40%47.6% win
Extra Health800 souls · bought 13 min34%46.6% win
Recharging Rush1,600 souls · bought 17 min23%46.4% win
Late game 20+ min
TankbusterCore3,200 souls · bought 21 min78%47.3% win
Greater ExpansionCore3,200 souls · bought 23 min72%47.2% win
Boundless Spirit6,400 souls · bought 29 min55%50.2% win
Superior Cooldown3,200 souls · bought 27 min49%48.3% win
Compress Cooldown1,600 souls · bought 20 min42%47.6% win
Vortex Web6,400 souls · bought 26 min39%46.0% win
Spirit Burn6,400 souls · bought 33 min33%54.3% win
Cheat Death6,400 souls · bought 30 min32%52.1% win
Situational picks that win
Bought in under 20% of games, but with the highest win rates when they are.
Mystic Reverb6,400 souls · bought 34 min19%56.6% win
Divine Barrier6,400 souls · bought 30 min12%50.3% win
Heroic Aura3,200 souls · bought 19 min13%47.8% win
Ballistic Enchantment3,200 souls · bought 25 min11%47.7% win
Enchanter's Emblem1,600 souls · bought 18 min10%47.5% win
Enduring Speed1,600 souls · bought 17 min14%47.2% win
Most played ability upgrade paths
The Doorman skill order
| 1 | 2 | · | · | 5 | · | · | 8 | · | · | · | · | |
| · | · | · | 4 | · | · | · | · | · | 10 | · | · | |
| · | · | 3 | · | · | · | · | · | 9 | · | 11 | 12 | |
| · | · | · | · | · | 6 | 7 | · | · | · | · | · |
| 1 | 2 | · | · | 5 | · | · | · | 9 | · | · | · | |
| · | · | · | 4 | · | 6 | · | 8 | · | · | · | · | |
| · | · | 3 | · | · | · | · | · | · | 10 | 11 | 12 | |
| · | · | · | · | · | · | 7 | · | · | · | · | · |
| 1 | 2 | · | · | 5 | · | · | 8 | · | · | · | · | |
| · | · | · | 4 | · | · | · | · | · | · | · | · | |
| · | · | 3 | · | · | · | · | · | 9 | 10 | 11 | · | |
| · | · | · | · | · | 6 | 7 | · | · | · | · | 12 |
The Doorman abilities
1Call Bell18s cooldown
Throw out a call bell that deals spirit damage on impact. After a short delay it explodes, dealing additional spirit damage and causing affected enemies to suffer reduced weapon accuracy and movement slow. Can be shot to detonate early.
- 1 AP+1 Charge
- 2 AP+30 Impact Damage +40 Explosion Damage
- 5 AP+4.5m Radius +26s Bell Lifetime Improved Scaling
2Doorway45s cooldown
Place two connected doors in the world. Players and most projectiles entering one door will exit out through the other. The doors will close at the end of the duration. The two doors must be placed within the doorway distance of each other.
- 1 AP+20s Duration
- 2 APGrants a Barrier first time traveling through doors
- 5 AP+30m Cast Range. +40m Doorway Distance and scales with Spirit Power.
3Luggage Cart30s cooldown
Send out a Luggage Cart that deals spirit damage and pulls enemy heroes along its path. Can be alt cast with to target friendly heroes instead.
- 1 AP+80 Cart Damage
- 2 AP+25m Cast Range +75 Damage on wall impact
- 5 AP-15s Cooldown and 1.25s stun on wall impact
4Hotel GuestUltimate140s cooldown
Send the target's physical body to be a guest at the Baroness Hotel. The guest is to promptly make their way to the exit elevator, where they'll be sent back to their original position. A stay at the Baroness Hotel is paid for in spirit damage. Failure to check-out on time costs additional spirit damage.
- 1 AP1 Stamina Drain and -20 Cooldown
- 2 AP+150 Damage +1.5s Stun on Failure to Check Out
- 5 APUnstoppable while the Baroness is occupied. 15s Cooldown on Failure to Check Out.
Same-lane win rate · last 7 days
How to counter The Doorman
The Doorman has the hardest time in lane against Rat King, Graves, Paige. Items that work best into The Doorman: Vortex Web, Heroic Aura, Cultist Sacrifice.
Hardest lanes for The Doorman
The Doorman wins lane vs
Best teammates
Last 30 days · win-rate gain over other items in the same games
Best items against The Doorman
Compared with the other items bought into The Doorman, these ones lift their owner's win rate the most — good picks when you are laning against or chasing The Doorman.
Most-played in-game builds · last 7 days
Popular The Doorman builds
Community builds from the in-game build browser, ranked by how many games used them. Search the build ID in-game (Hero Builds → search) to import it.
Joechuck's DOOR MAXING; Goodbye Egg :(45.7%647 games
Core
Slowing Hex
Vortex Web
Cheat Death
Greater Expansion
Extra Charge
Rapid Recharge
Mystic Burst
Tankbuster
Anti Melee
TANK/Support
Debuff Reducer
Rescue Beam
Unstoppable
Witchmail
Spellbreaker
Spirit Resilience
Indomitable
Ethereal Shift
Dispel Magic
Counterspell
Guardian Ward
Divine Barrier
Return Fire
Restorative Locket
Warp Stone
Anti-heal + Damage + Cooldown
Healbane
Spirit Burn
Decay
Alchemical Fire
Improved Spirit
Boundless Spirit
Compress Cooldown
Superior Cooldown
Transcendent Cooldown
SN|P3R : Doorman’s Welcome v244.9%592 games
1. Early Game
High-Velocity Rounds
Extra Charge
Mystic Burst
Mystic Expansion
Rapid Recharge
Improved Spirit
Trophy Collector
Early Options
2. CORE
Fortitude
Recharging Rush
Tankbuster
Greater Expansion
Ballistic Enchantment
Boundless Spirit
Superior Cooldown
Gun : Good Alternatives
3. Late CORE (A)
3. Late CORE (B)
Best Tier 4 Greens
Spirit Damage
Piggy`s Doorman (twitch.tv/piggyxdd)46.6%536 games
The Doorman - Spirit-Crowd Control [54% WR] [tracklock.gg]47.6%330 games
Core Build
High-Velocity Rounds
Extra Charge
Mystic Burst
Trophy Collector
Rapid Recharge
Slowing Hex
Improved Spirit
Tankbuster
Boundless Spirit
Spirit Burn
Vortex Web
Early
Mystic Expansion
Opening Rounds
Recharging Rush
Extra Spirit
Guardian Ward
Enchanter's Emblem
Healbane
Mystic Shot
Late
Greater Expansion
Superior Cooldown
Mystic Reverb
Divine Barrier
Cursed Relic
Knockdown
Ballistic Enchantment
Veil Walker
Defensives
Satoru Gojo Build - twitch.tv/ShyClover41.6%281 games
EarlyGame
High-Velocity Rounds
Grit
Opening Rounds
Mystic Expansion
Mystic Burst
Extra Charge
Sprint Boots
Rapid Recharge
Early Optional
Curse Technique Lapse Blue
ABL (TWITCH ABLKZ)46.0%252 games
About The Doorman
Base stats (level 1)
- Health
- 755
- Health regen
- 1/s
- Move speed
- 7.9 m/s
- Sprint speed
- 1.6 m/s
- Stamina
- 3
- Light melee
- 50
- Heavy melee
- 116
The Doorman lore
He's proper, he's polite, but the humble Doorman of The Baroness Hotel is more than meets the eye.
While he had only planned to experience life on this plane for a few weeks, The Doorman quickly discovered that the New York service industry was a great way to see the strange demands that please humans.
Official in-game biography.
The Doorman FAQ
Is The Doorman good in Deadlock right now?+
Below average right now. The Doorman is C tier (#33 of 41) with a 45.9% win rate over 99K games in the last 7 days. The Doorman wins 45.9% of 99K games, 2.4 pts below the median hero, up 0.6 pts on last week. Consistent across ranks (45.5–45.7%). Struggles into Rat King in lane (37%).
What is the best The Doorman build?+
Most The Doorman players buy Extra Charge, Mystic Burst, Mystic Expansion, Rapid Recharge — the four items bought most often. Start with Extra Charge, Mystic Burst, Mystic Expansion in lane, then Rapid Recharge, Improved Spirit, Slowing Hex by mid game.
Who counters The Doorman?+
In lane, The Doorman has the lowest win rate against Rat King (36.9%), Graves (38.8%), Paige (40.1%). The Doorman does best against Shiv (54.5%), Solomon (53.0%), Mirage (52.7%).
How do you counter The Doorman?+
Pick a hero that wins the lane into The Doorman — Rat King, Graves, Paige do best this week — and build Vortex Web or Heroic Aura, which win more often than other items when The Doorman is on the enemy team.
What should I max first on The Doorman?+
The most common skill order puts points into Call Bell first; it wins 54.2% of 5.0K games. Full order is in the skill order table above.
Other Mystic heroes
Baba build →
Mystic — cackling, beady, hexing, with a heavy artillery weapon.
Celeste build →
Mystic — performer, disruptive, dazzling, with a burst fire weapon.
Dynamo build →
Locks down the enemy team. Dynamo keeps himself and his allies healthy while waiting for h
Graves build →
Mystic — morbid, area denial, necromancer, with a pistol weapon.
Lady Geist build →
Sacrifices health then drains it back. Expending health to achieve devastating effects is
McGinnis build →
Controls the battle with combat turrets. Precise placement is everything for McGinnis, whe