Mystic · Burst Fire
Sinclair Build & Counters
Updated ·Refreshed daily from public match data·Methodology
Tier
Win rate
Games
88K
18% pick
How to play Sinclair right now
- Core items: Greater Expansion, Mystic Expansion, Improved Spirit, Extra Charge
- Max first: Spectral Assistant
- Hardest lanes: Graves, Rat King, Haze
- Best teammates: Graves, Rat King, Paige
Last 7 days, all ranks
Sinclair stats
Win rate
47.4%
#27 of 41
Pick rate
17.9%
of matches
Ban share
5.1%
of ranked bans
K / D / A
5.2 / 6.0 / 12.7
KDA 2.98
Souls
40K
per game
Hero damage
30K
per game
Win rate, last 30 days
September 12, 2026 → October 11, 2026 · low 43.2% · high 50.7%
Compare Sinclair with another hero in the hero comparison tool.
Ranked matches, last 7 days
Sinclair by rank
Initiate – Acolyte
4.5K games
Sentinel – Ritualist
4.9K games
Emissary – Phantom
6.6K games
Ascendant – Eternus
1.6K games
See every hero for your bracket on the Deadlock tier list.
Items by game phase · last 7 days
Sinclair build
Buy rate = share of Sinclair games where the item was bought; grouped by average purchase time. Late items always show higher win rates because they are bought in longer, often winning games — compare items within the same phase.
Recommended build — buy in this order
The 12 items most Sinclair players buy, sorted by when they are usually bought.
High-rank build — Phantom and above
What Sinclair players in Phantom+ ranked lobbies buy (12K games, last 30 days), in buying order.
Laning 0–10 min
Improved SpiritCore1,600 souls · bought 10 min76%47.0% win
Extra ChargeCore800 souls · bought 5 min76%46.7% win
Extra SpiritCore800 souls · bought 6 min70%47.0% win
Opening RoundsCore1,600 souls · bought 5 min64%47.3% win
High-Velocity RoundsCore800 souls · bought 2 min62%47.5% win
Monster Rounds800 souls · bought 3 min23%46.3% win
Grit800 souls · bought 10 min20%50.3% win
Extra Stamina800 souls · bought 9 min15%49.8% win
Mid game 10–20 min
Mystic ExpansionCore800 souls · bought 14 min80%47.7% win
Rapid RechargeCore3,200 souls · bought 13 min71%47.0% win
Enchanter's Emblem1,600 souls · bought 14 min44%47.3% win
Sprint Boots800 souls · bought 11 min38%47.8% win
Trophy Collector1,600 souls · bought 11 min38%48.2% win
Veil Walker3,200 souls · bought 18 min21%48.9% win
Alchemical Fire3,200 souls · bought 19 min20%49.8% win
Mystic Burst800 souls · bought 12 min19%47.5% win
Late game 20+ min
Greater ExpansionCore3,200 souls · bought 23 min82%48.8% win
Superior DurationCore3,200 souls · bought 24 min73%49.5% win
Superior Cooldown3,200 souls · bought 26 min58%49.4% win
Boundless Spirit6,400 souls · bought 26 min58%50.6% win
Duration Extender1,600 souls · bought 20 min57%48.5% win
Compress Cooldown1,600 souls · bought 22 min44%48.8% win
Transcendent Cooldown6,400 souls · bought 33 min32%52.4% win
Diviner's Kevlar6,400 souls · bought 30 min27%56.8% win
Situational picks that win
Bought in under 20% of games, but with the highest win rates when they are.
Mystic Reverb6,400 souls · bought 34 min12%57.8% win
Spirit Burn6,400 souls · bought 34 min19%56.1% win
Divine Barrier6,400 souls · bought 32 min8%55.0% win
Magic Carpet6,400 souls · bought 26 min15%54.8% win
Escalating Exposure6,400 souls · bought 34 min14%54.5% win
Echo Shard6,400 souls · bought 35 min8%54.5% win
Most played ability upgrade paths
Sinclair skill order
| · | · | 3 | · | · | · | · | · | · | · | · | · | |
| 1 | 2 | · | · | 5 | · | · | · | · | · | · | · | |
| · | · | · | 4 | · | · | · | · | · | 10 | 11 | 12 | |
| · | · | · | · | · | 6 | 7 | 8 | 9 | · | · | · |
| · | · | 3 | · | · | 6 | · | 8 | 9 | · | · | · | |
| 1 | 2 | · | · | 5 | · | · | · | · | · | · | · | |
| · | · | · | 4 | · | · | · | · | · | · | · | 12 | |
| · | · | · | · | · | · | 7 | · | · | 10 | 11 | · |
| · | 2 | 3 | · | 5 | · | · | 8 | · | · | · | · | |
| 1 | · | · | · | · | 6 | · | · | 9 | · | · | · | |
| · | · | · | 4 | · | · | · | · | · | 10 | 11 | 12 | |
| · | · | · | · | · | · | 7 | · | · | · | · | · |
Sinclair abilities
1Vexing Bolt24s cooldown
Fire a bolt of magic that deals Damage, increasing as it travels. If you have an Assistant, they also cast Vexing Bolt at reduced damage. Press Ability 1 to redirect the bolt towards your crosshairs.
- 1 APBolts apply -25% Fire Rate for 5s.
- 2 AP-13s Cooldown
- 5 AP+126.0 Max Damage. +50.0% Assistant Damage.
2Spectral Assistant40s cooldown
Summon an Assistant at the targeted location. The Assistant attacks whenever you fire your weapon, dealing Damage. While the Assistant is out, you can press Ability 2 to swap positions with your Assistant. Casting Spectral Assistant also reloads your weapon.
- 1 AP-10s Cooldown
- 2 AP+7s Duration & 5m Range
- 5 AP+60% Fire Rate and +12.599999 Assistant Damage
3Rabbit Hex26s cooldown
Hex a target area and transform all enemies into a Rabbit for a limited duration. Rabbits are small and move faster, but take increased Damage and are unable to perform most actions. Hex does not interrupt abilities.
- 1 AP-10s Cooldown
- 2 AP+1s Hex Duration
- 5 AP+7% Damage Amp and +2m Radius
4Audience ParticipationUltimate85s cooldown
Copy the Ultimate of an enemy hero for a limited time. Reactivating the ability will use the Copied Ultimate instead. Copies will inherit this ability's upgrade points. Audience Participation will also copy the cooldown.
- 1 APUpgrade the Copy.
- 2 APUpgrade the Copy AGAIN!
- 5 APUpgrade the Copy ONCE AGAIN!
Same-lane win rate · last 7 days
How to counter Sinclair
Sinclair has the hardest time in lane against Graves, Rat King, Haze. Items that work best into Sinclair: Veil Walker, Fury Trance, Kinetic Dash.
Hardest lanes for Sinclair
Sinclair wins lane vs
Best teammates
Last 30 days · win-rate gain over other items in the same games
Best items against Sinclair
Compared with the other items bought into Sinclair, these ones lift their owner's win rate the most — good picks when you are laning against or chasing Sinclair.
Most-played in-game builds · last 7 days
Popular Sinclair builds
Community builds from the in-game build browser, ranked by how many games used them. Search the build ID in-game (Hero Builds → search) to import it.
RAIGEKI THE ULTIMATE WIZARD - RANK 1 SINCLAIR45.6%814 games
EarlyGame
High-Velocity Rounds
Opening Rounds
Extra Charge
Improved Spirit
Rapid Recharge
Trophy Collector
Enchanter's Emblem
Shadow Weave
If dying too much consider one of these.
Core Items
Greater Expansion
Magic Carpet
Superior Duration
Boundless Spirit
Superior Cooldown
Transcendent Cooldown
Situationals
Extra Regen
Extra Health
Healbane
Reactive Barrier
Unstoppable
Indomitable
Slowing Hex
Decay
Knockdown
Only here so quickbuy works
Piggy`s Support Sinclair (twitch.tv/piggyxdd)54.2%592 games
CORE
Mystic Expansion
Warp Stone
Greater Expansion
Melee Charge
Duration Extender
Mystic Slow
Superior Duration
Diviner's Kevlar
GREEN
Healbane
Enchanter's Emblem
Debuff Reducer
Spirit Shielding
Weapon Shielding
Fortitude
Counterspell
Dispel Magic
CF3 Magic Bolts of Boom V2.147.6%515 games
NEW* First Buys
SNEAKY
The Method
Alternate
ALTERNATE GREEN SECTION
PRE Vortex+Bunny Combo
Mystic Expansion
Duration Extender
Superior Duration
Alchemical Fire
THE GOAT
Styllar Bolt Magician42.3%310 games
Lane
Monster Rounds
Opening Rounds
Extra Charge
Extra Spirit
Improved Spirit
Rapid Recharge
Cultist Sacrifice
Get one before or after green 3k
TRASH
Sinclair - Bruiser-Initiator [51% WR] [tracklock.gg]48.5%196 games
Core Build
Monster Rounds
Extra Charge
Improved Spirit
Rapid Recharge
Trophy Collector
Healbane
Mystic Expansion
Duration Extender
Compress Cooldown
Boundless Spirit
Greater Expansion
Superior Duration
Superior Cooldown
Early
High-Velocity Rounds
Opening Rounds
Enchanter's Emblem
Extra Spirit
Sprint Boots
Arcane Surge
Grit
Mystic Vulnerability
Defensives
Recent Sinclair changes
- • Base HP Regen reduced from 2 to 1
- • Gun - Falloff range reduced from 25-61 to 20-60
- • Gun - Reduced bullet base damage from 17.76 to 16.5
- • Vexing Bolt - Now does half damage to objectives
- • Spectral Assistant - Gun falloff range reduced from 25-61 to 20-60
- • Rabbit Hex - Radius reduced from 6.5m to 6m
- • Rabbit Hex - T3 reduced from +3m Radius to +2m
- • Audience Participation - Copy duration reduced from 12s to 9s
- • Audience Participation - Copied cooldown increased from 40% to 60%
- • Health reduced from 700 to 650
- • Regen reduced from 3 to 2
- • Spectral Assistant total swaps allowed increased from 1 to 2
- • Audience Participation cooldown reduced from 50% to 40%
About Sinclair
Base stats (level 1)
- Health
- 730
- Health regen
- 1/s
- Move speed
- 7.2 m/s
- Sprint speed
- 1.6 m/s
- Stamina
- 3
- Light melee
- 50
- Heavy melee
- 116
Sinclair lore
Henry's parents told him he was too young and impulsive to mess with real magic, and so they gave him a deck of cards to play with. He took to sleight of hand naturally and soon was dazzling his classmates with fantastic feats of illusions that were done without mystic artifacts or incantation.
When he was in high school he met Savannah, and their mutual love of stage magic sparked a whirlwind romance. Soon they fell in love and created an act together. Obviously they were meant to be; and so at prom, Henry proposed to Savannah and they married soon after graduation.
Unsurprisingly both sets of parents were not thrilled at this prospect, but Henry and Savannah knew they were soulmates. And so they cemented their love for one another by having a blood mystic bind their souls for eternity.
When an on-stage accident claimed both their lives, no one was sure who to blame. Henry claims Savannah was out of position. Savannah says Henry didn't wait for his cue. But one thing's for sure, since their souls are tied to each other neither one of them have been able to move on. Now a bickering pair of ghosts, Henry and Savannah need to work together if they want to have any chance of undoing their eternal union.
Official in-game biography.
Sinclair FAQ
Is Sinclair good in Deadlock right now?+
Average — fine in the right hands. Sinclair is B tier (#27 of 41) with a 47.4% win rate over 88K games in the last 7 days. Sinclair wins 47.4% of 88K games, 0.9 pts below the median hero. Strongest in Ascendant – Eternus lobbies (51.3%), weakest in Initiate – Acolyte (46.8%). Struggles into Graves in lane (41%).
What is the best Sinclair build?+
Most Sinclair players buy Greater Expansion, Mystic Expansion, Improved Spirit, Extra Charge — the four items bought most often. Start with Improved Spirit, Extra Charge, Extra Spirit in lane, then Mystic Expansion, Rapid Recharge, Enchanter's Emblem by mid game.
Who counters Sinclair?+
In lane, Sinclair has the lowest win rate against Graves (41.1%), Rat King (41.3%), Haze (41.5%). Sinclair does best against Shiv (53.5%), The Doorman (53.5%), Pocket (53.0%).
How do you counter Sinclair?+
Pick a hero that wins the lane into Sinclair — Graves, Rat King, Haze do best this week — and build Veil Walker or Fury Trance, which win more often than other items when Sinclair is on the enemy team.
What should I max first on Sinclair?+
The most common skill order puts points into Spectral Assistant first; it wins 53.7% of 6.7K games. Full order is in the skill order table above.
Other Mystic heroes
Baba build →
Mystic — cackling, beady, hexing, with a heavy artillery weapon.
Celeste build →
Mystic — performer, disruptive, dazzling, with a burst fire weapon.
Dynamo build →
Locks down the enemy team. Dynamo keeps himself and his allies healthy while waiting for h
Graves build →
Mystic — morbid, area denial, necromancer, with a pistol weapon.
Lady Geist build →
Sacrifices health then drains it back. Expending health to achieve devastating effects is
McGinnis build →
Controls the battle with combat turrets. Precise placement is everything for McGinnis, whe