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Deadlock Tiers

July 28, 2026 · 100 changes

Patch Notes July 28, 2026

Updated ·Refreshed daily from public match data·Methodology

20 heroes changed5 buffed12 nerfed17 items changed

Who got stronger after this update?

Comparing the 7 days before the update with the 7 day(s) after it, Vindicta (50.4% → 52.1%), Celeste (48.9% → 50.5%), Grey Talon (46.7% → 47.7%) gained the most win rate, while Mirage (47.9% → 44.4%), Haze (53.6% → 50.4%), The Doorman (49.0% → 46.0%) lost the most.

Hero changes

ApolloApollobuff
  • buffRiposte base stun duration increased from 0.6s to 0.8s
  • ChangeRiposte T3 changed from +1.6s Stun Duration to +60% Bullet, Spirit and Melee Lifesteal against the target for 7s
BillyBillynerf
  • nerfRising Ram T3 reduced from 8% Max Health to 7%
CalicoCaliconerf
  • nerfAva T2 reduced from +45% Move Speed to +40%
  • nerfAva T3 reduced from +20% damage amp to +18%
CelesteCelestebuff
  • buffShining Wonder radius increased from 16.5m to 17.5m
  • buffShining Wonder damage increased by 10%
  • buffShining Wonder buffer duration increased from 3s to 3.25s
DrifterDrifternerf
  • nerfRend spirit scaling reduced from 1.8 to 1.7
  • nerfRend T3 silence duration reduced from 2.3s to 2s
DynamoDynamobuff
  • buffSingularity cooldown reduced from 265s to 250s
HazeHazenerf
  • nerfSleep Dagger wake up time spirit scaling reduced from 0.003 to 0.002
  • nerfSleep Dagger damage spirit scaling reduced from 2.8 to 2.2
  • ChangeSleep Dagger T2 changed from “-17s Cooldown and Applies 15 Fixation Stacks” to “+1s Sleep Duration and Applies 15 Fixation Stacks”
  • ChangeSleep Dagger T3 changed from “+1s Sleep Duration and -50% Move and Dash Speed for 3s on wake-up” to “-17s Cooldown and -50% Move and Dash Speed for 3s on wake-up”
  • nerfFixation T3 reduced from +0.14 per Stack to +0.11
  • buffFixation T3 now also scales with Weapon Damage (0.0003)
IvyIvynerf
  • nerfStone Form T3 spirit scaling reduced from +1.7 to +1.5
KelvinKelvinbuff
  • buffFrozen Shelter cooldown reduced from 195s to 185s
Lady GeistLady Geistnerf
  • ChangeLife Drain changed from 75% Damage to Heal to 100%
  • nerfLife Drain DPS reduced to provide the same effective heal as before but with less DPS
  • nerfMalice Damage amplification reduced from 8% to 7%
  • buffMalice T3 increased from +7% Damage Amp to +8%
MinaMinaChange
  • nerfSanguine Retreat recast time increased from 3.5s to 4s
  • buffSanguine Retreat T3 cast range increased from +3m to +4m
MirageMiragenerf
  • nerfFire Scarabs duration reduced from 7s to 5s
  • nerfFire Scarabs T2 reduced from +2 Charges to +1 Charge
  • buffFire Scarabs T2 now also increases duration by 2s
  • nerfDust Devil T3 no longer increases Lift Duration by +0.3s
  • ChangeFixed Djinn's Mark T3 still being -1s Cooldown instead of -0.75s
Mo & KrillMo & Krillnerf
  • nerfBurrow cooldown no longer starts after the conclusion of the ability, now starts immediately
  • ChangeCombo now lets you cast items while using it
PaigePaigebuff
  • buffRallying Charge cooldown reduced from 220s to 210s
PocketPocketnerf
  • nerfFlying Cloak T3 reduced from -11s Cooldown to -10s
  • nerfAffliction DPS reduced by ~6% (also reduces the spirit scaling and the upgrades)
ShivShivChange
  • buffStamina regen increased from 5.5s to 6s
  • nerfKilling Blow recast window reduced from 20s to 16s
SilverSilvernerf
  • buffGun falloff range reduced from 20m->46m to 17m→42m
  • ChangeSlam Fire now does 100% bonus damage against NPCs (troopers and neutrals, not objectives)
  • nerfLycan Curse precast time increased from 0.2 to 0.3
  • nerfLycan Curse precast movespeed reduced from 7.6m to 2.5m
  • nerfLycan Curse T1 reduced from +20% Resists to +15%
VenatorVenatorChange
  • nerfSprint speed reduced from 1.5m to 1m
  • buffBullet falloff range reduced from 20m-51m to 18m-47m
  • nerfIra Domini cooldown no longer starts after the conclusion of the ability, now starts immediately
  • buffIra Domini blessed stakes damage increased from 100 to 115
ViscousViscousnerf
  • nerfSplatter damage reduced from 70 to 55
  • nerfSplatter spirit ratio reduced from 0.8 to 0.7
  • buffSplatter base bounce count increased from 1 to 2
  • nerfSplatter T3 bounce count reduced from +2 to +1
  • nerfThe Cube T3 reduced from -25s Cooldown to -20s
  • nerfPuddle Punch slow duration reduced from 4s to 3s
  • buffPuddle Punch slow increased from -20% to -30%
  • buffPuddle Punch cooldown reduced from 24s to 21s
  • buffGoo Ball T2 increased from +10% Resists to +20%
YamatoYamatonerf
  • nerfFlying Slash T2 reduced from +40 Spirit Power to +35
  • ChangeFlying Slash T3 charges from +2 to +1
  • nerfFlying Slash T3 Charge Time increased from 4s to 5s

Item changes

Crushing Fists
  • buffMax stacks stun duration increased from 0.5s to 0.75s
  • buffBullet Resist reduction increased from -4% to -5% per stack
Cursed Relic
  • nerfNo longer has -14% Damage Output innate
  • ChangeNow applies a -25% Damage Output debuff for the 3.25s duration
Diviner's Kevlar
  • buffSpirit power increased from +35 to +40
Echo Shard
  • ChangeNow has a 0.5s post-cast time
  • nerfNo longer grants +5% Fire Rate
  • nerfCooldown increased from 35s to 30s + the cooldown of the imbued ability
Ethereal Shift
  • nerfCooldown increased from 35s to 37s
Frenzy
  • ChangeNow has +10% Bullet Lifesteal as an innate
Fury Trance
  • buffActive now grants +1m Move Speed
  • ChangeActive removes move speed penalty when shooting (like Fleetfoot)
Lifestrike
  • ChangeWhen hitting a trooper and a hero at the same time, it now always prioritizes healing off the hero (same change for Melee Lifesteal)
Mystic Shot
  • buffCooldown reduced from 9s to 8s
  • nerfSpirit scaling reduced from 1.2 to 0.9
Restorative Locket
  • buffHeal per boon increased from 0.32 to 0.5
Scourge
  • nerfNo longer grants +17% Debuff Resist innate bonus
  • buffActive now grants +20% Debuff Resist (retroactive on application)
  • nerfMax Health per second reduced from 2.5% to 2.3%
Slowing Bullets
  • nerfNo longer grants +15% Weapon Damage
Weighted Shots
  • nerfWeapon Damage reduced from +40% to +30%
Spiritual Overflow
  • ChangeNow provides a bonus +10% Spirit Lifesteal on proc
  • nerfAbility Duration reduced from +15% to +13%
  • nerfFire Rate reduced from +32% to +30%
Spirit Burn
  • nerfNo longer hits enemies in a 12m radius, only affects primary target now
  • ChangeChanged from the cooldown being on the item to being target based
  • nerfRemoved half cooldown against NPC
  • nerfExplosion damage reduced from 110 to 50
Suppressor
  • nerfDuration reduced from 5s to 4.5s
Tankbuster
  • nerfNo longer procs off of items

General changes

  • • Stamina bucket 3 heroes (slowest) have their ground dash time increased from 0.7s to 0.72s and air dash time from 0.49s to 0.51s
  • • The Orb Spawners in base that give 10 souls on hit now split to nearby players on expire
  • • Fixed the party member / team mate audio volume slider for voice communications
  • • Doorman: Bullet damage rescaled from 26 + 1.19/boon to 24 + 1.25
  • • Doorman: Call Bell Charge Time increased from 6s to 7s
  • • Doorman: Doorway duration reduced from 20s to 15s
  • • Doorman: Doorway T1 duration increased from +15s to +20s
  • • Doorman: Doorway T3 range reduced from +45m to +40m
  • • Doorman: Luggage Cart damage reduced from 80 to 60
  • • Doorman: Luggage Cart T1 increased from +60 Damage to +80
  • • Doorman: Luggage Cart range reduced from 25m to 20m
  • • Doorman: Luggage Cart T2 increased from +20m Cast Range to +25m