Marksman · Rapid Fire
Wraith Build & Counters
Updated ·Refreshed daily from public match data·Methodology
Tier
Win rate
Games
162K
33% pick
How to play Wraith right now
- Core items: Quicksilver Reload, Rapid Rounds, Surge of Power, Extra Spirit
- Max first: Card Trick
- Hardest lanes: Rat King, Paige, Graves
- Best teammates: Paige, Rat King, Haze
Last 7 days, all ranks
Wraith stats
Win rate
51.7%
#10 of 41
Pick rate
32.8%
of matches
Ban share
3.3%
of ranked bans
K / D / A
7.3 / 5.9 / 10.1
KDA 2.96
Souls
43K
per game
Hero damage
33K
per game
Win rate, last 30 days
September 12, 2026 → October 11, 2026 · low 47.9% · high 52.3%
Compare Wraith with another hero in the hero comparison tool.
Ranked matches, last 7 days
Wraith by rank
Initiate – Acolyte
13K games
Sentinel – Ritualist
12K games
Emissary – Phantom
17K games
Ascendant – Eternus
3.8K games
See every hero for your bracket on the Deadlock tier list.
Items by game phase · last 7 days
Wraith build
Buy rate = share of Wraith games where the item was bought; grouped by average purchase time. Late items always show higher win rates because they are bought in longer, often winning games — compare items within the same phase.
Recommended build — buy in this order
The 12 items most Wraith players buy, sorted by when they are usually bought.
High-rank build — Phantom and above
What Wraith players in Phantom+ ranked lobbies buy (32K games, last 30 days), in buying order.
Laning 0–10 min
Quicksilver ReloadCore1,600 souls · bought 7 min96%52.0% win
Rapid RoundsCore800 souls · bought 7 min84%51.9% win
Extra SpiritCore800 souls · bought 9 min80%52.0% win
Monster RoundsCore800 souls · bought 2 min76%52.1% win
Extra Regen800 souls · bought 5 min36%51.3% win
Extra Health800 souls · bought 8 min32%52.8% win
Opening Rounds1,600 souls · bought 8 min26%49.3% win
High-Velocity Rounds800 souls · bought 7 min17%49.7% win
Mid game 10–20 min
Surge of PowerCore3,200 souls · bought 16 min81%52.1% win
Swift StrikerCore1,600 souls · bought 13 min70%52.3% win
Tesla BulletsCore3,200 souls · bought 14 min65%53.1% win
Improved Spirit1,600 souls · bought 18 min50%53.1% win
Dispel Magic3,200 souls · bought 20 min39%54.3% win
Recharging Rush1,600 souls · bought 13 min32%50.7% win
Healing Booster1,600 souls · bought 17 min25%52.8% win
Extended Magazine800 souls · bought 10 min22%48.7% win
Late game 20+ min
Mercurial MagnumCore6,400 souls · bought 25 min78%54.7% win
RicochetCore6,400 souls · bought 23 min74%54.7% win
Spirit Lifesteal1,600 souls · bought 23 min55%54.5% win
Spiritual Overflow6,400 souls · bought 30 min45%58.7% win
Capacitor6,400 souls · bought 27 min33%54.7% win
Leech6,400 souls · bought 31 min29%57.0% win
Bullet Lifesteal1,600 souls · bought 22 min29%52.6% win
Boundless Spirit6,400 souls · bought 33 min28%58.8% win
Situational picks that win
Bought in under 20% of games, but with the highest win rates when they are.
Spellslinger6,400 souls · bought 36 min8%63.5% win
Silencer6,400 souls · bought 35 min14%61.8% win
Bullet Resist Shredder1,600 souls · bought 13 min11%54.7% win
Sprint Boots800 souls · bought 13 min16%53.9% win
Grit800 souls · bought 14 min8%53.3% win
Fortitude3,200 souls · bought 21 min14%53.2% win
Most played ability upgrade paths
Wraith skill order
| 1 | 2 | · | · | 5 | · | · | · | · | · | 11 | · | |
| · | · | · | 4 | · | · | · | · | · | 10 | · | 12 | |
| · | · | 3 | · | · | 6 | · | 8 | 9 | · | · | · | |
| · | · | · | · | · | · | 7 | · | · | · | · | · |
| 1 | 2 | · | · | 5 | · | 7 | · | · | · | · | · | |
| · | · | · | 4 | · | · | · | · | · | · | · | 12 | |
| · | · | 3 | · | · | · | · | · | 9 | 10 | · | · | |
| · | · | · | · | · | 6 | · | 8 | · | · | 11 | · |
| 1 | 2 | · | · | 5 | · | · | · | · | · | 11 | · | |
| · | · | · | 4 | · | · | · | · | 9 | · | · | 12 | |
| · | · | 3 | · | · | 6 | · | 8 | · | 10 | · | · | |
| · | · | · | · | · | · | 7 | · | · | · | · | · |
Wraith abilities
1Card Trick0.6s cooldown
Deal weapon damage to summon cards of a random suit. Each card can be thrown, dealing damage and applying a different effect depending on its suit. Cards thrown fly towards the enemy or point under your crosshair. Alt-cast to throw first card
- 1 AP+2 Charges
- 2 AP+40 Damage and increased Spirit Scaling
- 5 APAll suits are improved and higher chance for Jokers
2Project Mind46s cooldown
Teleport to the targeted location.
- 1 AP+15m Cast Range
- 2 AP300 Barrier for 5s. Barrier scales with Spirit Power.
- 5 AP-32s Cooldown
3Full Auto45s cooldown
Temporarily boost your fire rate and deal bonus spirit damage
- 1 AP-20s Cooldown
- 2 AP+10% Fire Rate and +3s Duration
- 5 APUnlimited Ammo and Increased Scaling on Spirit Damage Per Bullet
4TelekinesisUltimate150s cooldown
Lift an enemy hero into the air and then slam them towards the target location.
- 1 AP+100 Damage
- 2 AP-45s Cooldown
- 5 AP+1.5s Debuff Duration and +6m Throw and Cast Range
Same-lane win rate · last 7 days
How to counter Wraith
Wraith has the hardest time in lane against Rat King, Paige, Graves. Items that work best into Wraith: Knockdown, Glass Cannon, Crushing Fists.
Hardest lanes for Wraith
Wraith wins lane vs
Best teammates
Last 30 days · win-rate gain over other items in the same games
Best items against Wraith
Compared with the other items bought into Wraith, these ones lift their owner's win rate the most — good picks when you are laning against or chasing Wraith.
Most-played in-game builds · last 7 days
Popular Wraith builds
Community builds from the in-game build browser, ranked by how many games used them. Search the build ID in-game (Hero Builds → search) to import it.
HYPER CARRY WRAITH [Made with Lockbuilds]49.7%1.0K games
Laning Phase. We need to rush for the 4.
Rapid Rounds
Opening Rounds
Quicksilver Reload
Extra Spirit
Recharging Rush
Extended Magazine
Heals for Early Game
Mid Game Core
Improved Spirit
Surge of Power
Ricochet
Bullet Lifesteal
Mercurial Magnum
Spiritual Overflow
Mid Optional
Late Game Optional
SN|P3R : Wraith's Wrath54.3%941 games
twitch.tv/oses756.3%914 games
Parzelion's Wraith Build57.4%742 games
Early
Monster Rounds
Extra Regen
Quicksilver Reload
Extra Spirit
Improved Spirit
Bullet Resist Shredder
Tesla Bullets
Swift Striker
Spirit Lifesteal
Dispel Magic
Mid-Late
Healing Booster
Capacitor
Spirit Shredder
Mercurial Magnum
Spiritual Overflow
Ricochet
Crippling Headshot
Spirit Rend
Mid Game heal cut
Strenngth55.0%591 games
Wraith - Hybrid-Initiator [55% WR] [tracklock.gg]52.8%468 games
Core Build
Monster Rounds
Quicksilver Reload
Rapid Rounds
Extra Spirit
Tesla Bullets
Surge of Power
Enduring Speed
Burst Fire
Mercurial Magnum
Split Shot
Spirit Shredder
Spirit Lifesteal
Early
Swift Striker
Extra Regen
Improved Spirit
Recharging Rush
Healing Booster
Sprint Boots
Opening Rounds
Bullet Resist Shredder
Recent Wraith changes
- • Card Trick heart heal reduced from 75 to 60
- • Card Trick heart heal spirit scaling reduced from 0.75 to 0.5
- • Card Trick Diamond Bullet and Spirit Resist reduction reduced from -8% to -7%
- • Card Trick T3 Diamond Bullet and Spirit Resist reduction reduced from -5% to -4%
- • Card Trick T3 Clubs slow from +20% to +15%
- • Fixed Project Mind getting caught on edges/corners when aiming past it
- • Full Auto spirit damage per bullet scaling increased from 0.03 to 0.045
- • Card Trick Heart heal spirit scaling reduced from 1 to 0.75
- • Full Auto T3 spirit scaling reduced from +0.06 to +0.045
- • Card Trick cards now have specific suites with special bonuses.
- • Card Trick base charge count increased from 1 to 2
- • Card Trick base damage reduced from 60 to 45
- • Card Trick spirit scaling reduced from 1.0 to 0.55
- • Card Trick buildup now takes 20% longer
- • Card Trick cooldown reduced from 0.75s to 0.5s
- • Card Trick post cast time reduced from 0.2s to 0.1
- • Card Trick now highlights the card that will be throw next.
- • Card Trick now has unique sounds for each card suite that is summoned.
- • Card Trick T1 increased from "+1 Charges" to "+2 Charges"
- • Card Trick T2 changed from "+35 Damage" to "+40 Damage and increased spirit scaling (+0.4)"
- • Card Trick T2 changed from "+50% Card Summon Rate and 30% slow for 1s" to "Improves Card Suites and increased joker chances" (new totals are Spades: 2.5x, Diamond: -13%, Heal: 150/2.0, Clubs: 50%, Joker: 1/5th chance)
- • Fixed Project Mind interaction with stuns
- • Full Auto no longer affects allies (previously gave half fire rate to allies)
- • Full Auto duration no longer scales with Spirit Power
- • Full Auto cooldown reduced from 48s to 45s
- • Full Auto base ability now deals +2 Spirit Damage Per Bullet (0.03 Spirit Scaling)
- • Full Auto T1 increased from -14s Cooldown to -20s
- • Full Auto T2 changed from "2.52 Spirit Damage per Bullet" to "+10% Fire Rate and +3s Duration"
- • Full Auto T3 changed from "+15% Bullet and Spirit Lifesteal and increased spirit scaling" to "Unlimited Ammo and increased spirit scaling (+0.06)"
- • Telekinesis cooldown increased from 110s to 120s
- • Telekinesis cast range reduced from 20m to 14m
- • Telekinesis cast time increased from 0.1s to 0.3s
- • Telekinesis no longer has a projectile, it now instantly lifts the target for 0.75s and gives you a location target on the ground. After the 0.75s is over, it'll throw the hero towards that location up to 15m away. The target will take 100 Damage, 40% move slow and prevent stamina/movement-item and ability usage for 3s.
- • Telekinesis T1 changed from "-25s Cooldown" to "+100 Damage"
- • Telekinesis T2 changed from "+0.75s Silence and Disarm Duration" to "-50s Cooldown"
- • Telekinesis T3 changed from "Bounces to nearby target" to "+1.5s Debuff duration and +6m Throw and Cast Range
- • Card Trick Spade reduced from +70% to +60%
- • Card Trick Heart scaling reduced from 1.25 to 1.0
- • Card Trick T3 Heart scaling increased from 0.5 to 0.75
- • Fixed Card Trick Heart heal doing full value for non-heroes (instead of half)
- • Telekinesis debuff duration reduced from 3s to 2.75s
- • Card Trick cooldown increased from 0.5s to 0.6s
- • Card Trick Joker no longer bounces to other targets
- • Card Trick gaining charges (AP or shop) no longer automatically builds them up
- • Card Trick can now be alt casted to fire from the inverse order
- • Card Trick T3 Spade bonus reduced from +50% to +40%
- • Card Trick T3 Heart healing scale reduced from +0.75 to +0.5
- • Telekinesis cast range reduced from 14m to 13m
- • Telekinesis throw range reduced from 14m to 13m
- • Telekinesis cast delay increased from 0.3s to 0.35s
- • Card Trick heart now only heals for half the amount for secondary targets in the area
- • Card Trick now randomly pulls cards out of a 2 deck stack (lowers overall variance. Gets a new 2 deck stack after that is depleted)
- • Project Mind cooldown increased from 42s to 46s
- • Project Mind T3 cooldown increased from -28s to -32s
- • Full Auto T3 now interrupts/finishes an ongoing reload
- • Telekinesis cast time increased from 0.35s to 0.45s
- • Telekinesis debuff duration reduced from 2.75s to 2.25s
- • Telekinesis cast range reduced from 13m to 10m
- • Telekinesis cooldown increased from 120s to 130s
About Wraith
Base stats (level 1)
- Health
- 730
- Health regen
- 2/s
- Move speed
- 7.2 m/s
- Sprint speed
- 1.6 m/s
- Stamina
- 3
- Light melee
- 50
- Heavy melee
- 116
Wraith lore
The cornerstone of the New York gambling scene, Wraith's organization is about as open a secret as it comes. However, thanks to a non-trivial amount of bribes, shakedowns, and blackmail, Wraith knows that she's above the law.
Official in-game biography.
Wraith FAQ
Is Wraith good in Deadlock right now?+
Yes — a top pick this patch. Wraith is S tier (#10 of 41) with a 51.7% win rate over 162K games in the last 7 days. Wraith wins 51.7% of 162K games, 3.4 pts above the median hero, up 1.7 pts on last week. Strongest in Emissary – Phantom lobbies (53.6%), weakest in Initiate – Acolyte (51.6%). Bullies Shiv in lane (59%).
What is the best Wraith build?+
Most Wraith players buy Quicksilver Reload, Rapid Rounds, Surge of Power, Extra Spirit — the four items bought most often. Start with Quicksilver Reload, Rapid Rounds, Extra Spirit in lane, then Surge of Power, Swift Striker, Tesla Bullets by mid game.
Who counters Wraith?+
In lane, Wraith has the lowest win rate against Rat King (44.5%), Paige (45.0%), Graves (46.3%). Wraith does best against Shiv (59.2%), Solomon (58.6%), The Doorman (56.7%).
How do you counter Wraith?+
Pick a hero that wins the lane into Wraith — Rat King, Paige, Graves do best this week — and build Knockdown or Glass Cannon, which win more often than other items when Wraith is on the enemy team.
What should I max first on Wraith?+
The most common skill order puts points into Card Trick first; it wins 60.1% of 9.7K games. Full order is in the skill order table above.
Other Marksman heroes
Grey Talon build →
Delivers long range skill-shots. A cunning predator, Grey Talon uses a combination of dead
Holliday build →
Bounces about dispensing trick shots. Holliday depends on her skills as a crack shot, shoo
Infernus build →
Lights up enemies and watches them burn. Infernus has many ways to deal damage over time,
Ivy build →
Sets up a power duo with a lucky ally. Ivy has disruptive combat tricks that slow and stun
Mina build →
Marksman — harasser, nimble, vexing, with a pistol weapon.
Paradox build →
Manipulates Space and Time. Manipulating time lets Paradox outpace an enemy in one on one