June 12, 2026 · 82 changes
Patch Notes June 12, 2026
Updated ·Refreshed daily from public match data·Methodology
18 heroes changed7 buffed8 nerfed2 items changed
Who got stronger after this update?
Comparing the 7 days before the update with the 7 day(s) after it, Holliday (46.7% → 49.9%), Shiv (46.3% → 47.5%), Warden (49.2% → 50.1%) gained the most win rate, while Silver (47.5% → 44.6%), Graves (55.5% → 53.2%), Grey Talon (50.9% → 49.0%) lost the most.
Hero changes
- buffDisengaging Sigil velocity increased by 50%
- ChangeDisengaging Sigil velocity's vertical:horizontal ratio changed from 1.5:1 to 1:1
- ChangeDisengaging Sigil now allows input to alter the direction apollo launches himself (A/D biases to the left/right and W/S affect how much backwards motion is applied
- ChangeDisengaging Sigil T1 changed from "+30 Damage" to "Gain +25% Fire Rate and Bullet Speed for 8s"
- ChangeDisengaging Sigil T2 changed from "Gain +30% Fire Rate and +50% Bullet Speed for 10s" to "On Player Hit: +1 Stamina restored and resets Air Jump/Dash limit"
- ChangeDisengaging Sigil T3 changed from "On Player Hit: +2 stamina restored and reset Air Jump/Dash limit" to "Recast within 4s"
- ChangeFlawless Advance now allows Apollo to parry during it
- buffExploding Uppercut T3 increased from +17% Missing Health to +18%
- ChangeFixed Sticky Bomb T3 duration ending once the bomb went off rather than the 5s duration
- ChangeSticky Bomb T3 changed from "On Cast: +5m Move Speed and +20% Fire Rate for 5s" to "On Cast: +5m Move Speed and +25% Debuff Resistance for 6s" (applies retroactively)
- ChangeGloom Bombs melee resist debuff now stacks additively
- buffGloom Bombs T2 increased from -5% Melee Resist for 5s to -6% for 6s
- ChangeGloom Bombs melee resist now applies on impact rather than explosion
- buffReturn to Shadows damage increased from 140 to 150
- buffReturn to Shadows T2 damage increased from +65 to +75
- buffReturn to Shadows T3 heal increased from 350 to 450
- nerfJar of Dead collection rate reduced by 20% (takes longer to gain a charge)
- nerfJar of Dead damage reduced from 17+0.27 to 16+0.25
- buffJar of Dead bounty increased from 5+0.25/boon to 7+0.5/boon
- nerfGrasping Hands T3 Immobilize duration reduced from +1s to +0.75s
- buffGun cycle time increased from 0.5775 to 0.6 (~4% DPS nerf)
- nerfBullet damage growth reduced from +1.0 to +0.85
- nerfRain of Arrows cooldown increased from 22s to 23s
- nerfRain of Arrows T2 reduced from -13s Cooldown to -12s
- ChangePowder Keg now has an alt cast behavior to place the barrel at her feet
- ChangePowder Keg various improvements to the launch angles, velocities and feel of casting
- ChangePowder Keg now starts with 2 charges
- nerfPowder Keg Charge Time increased from 3.5s to 7s
- nerfPowder Keg spirit scaling reduced from 1.6 to 1.4
- ChangePowder Keg T2 changed from "+58 Damage" to "+1 Charge"
- ChangePowder Keg T3 changed from "+2 Charges and +0.4s Displacement" to "+100 Damage, +0.5 Spirit Scaling and -5s Charge Time"
- ChangeFixed various issues with placing bounce pad on elevated areas
- nerfBounce Pad landing radius reduced from 12m to 9m
- buffBounce Pad T3 changed from "+68 Stomp Damage and Improved Spirit Scaling" to "+0.7s Stomp Stun" (only triggers from Holliday)
- ChangeFixed Afterburn Max duration refreshing not properly accounting for both Debuff Resist and +Ability Duration
- ChangeFixed Concussive Combustion cooldown not updating when getting the T2 or other CD reducing items when the ability is on cooldown
- ChangeFixed a bug where Stone Form could sometimes do significantly more damage than intended
- ChangeMini Turret DPS rescaled from 30+0.39 to 24+0.42 (break even at 200 spirit power)
- nerfMini Turrets T3 Fire Rate reduced from +30% to +25%
- ChangeFixed some rare cases where Heavy Barrage would stop working
- nerfHeavy Barrage DPS reduced from 22.5 to 21
- nerfRallying Charge distance for max amp reduced from 350m to 250m
- buffRallying Charge T2 increased from -30s Cooldown to -50s
- buffPlot Armor barrier spirit scaling increased from 1.3 to 1.5
- buffPlot Armor T3 barrier spirit scaling increased from +0.3 to +0.5
- nerfBullet damage growth reduced from +0.2 to +0.16
- nerfFlying Cloak T3 reduced from -13s Cooldown to -12s
- ChangeAffliction now does half damage on objectives
- nerfBullet damage growth reduced from 0.337 to 0.24
- nerfPower Surge T3 reduced from +12s Duration to +10s
- ChangeStorm Cloud now hits breakables
- ChangeKilling Blow now has +30% more cooldown whenever it does not impact a player
- nerfLycan Curse cooldown increased from 40s to 70s
- nerfLycan Curse T3 no longer heals
- buffPuddle Punch T2 increased from +40% Lifesteal to +60%
- buffGoo Ball T2 now also increases Bullet and Spirit Resist by +10%
- nerfAura of Suffering radius reduced from 9m to 8m
- buffAura of Suffering T3 now also increases radius by +1m
- ChangeFixed some client performance issues when using Aura of Suffering
- nerfShocking Reanimation cooldown increased from 230s to 240s
- nerfShocking Reanimation T3 reduced from -120s Cooldown to -110s
- buffShocking Reanimation T3 increased from +150 Damage to +175
- buffAssassinate Max Bonus Damage spirit scaling increased from 1.7 to 2.0
- buffBullet falloff reduced from 20m->58m to 18m->47m
- nerfAlchemical Flask spirit scaling reduced from 0.73 to 0.63
- nerfAlchemical Flask T2 reduced from +40 Damage to +35
- buffAlchemical Flask T2 increased from -20% Weapon Damage to -25%
- buffWillpower spirit scaling increased from +0.5 to +0.8
- nerfBinding Word T3 reduced from -18s Cooldown to -14s
- buffLast Stand lifesteal increased from 65% to 75%
- buffLast Stand T2 increased from -30s Cooldown to -35s
- buffLast Stand T3 increased from +3s Duration to +4s
Item changes
Opening Rounds
- nerfConditional Weapon Damage bonus reduced from 30% to 25%
- buffSpirit Power increased from +4 to +7
Arcane Surge
- ChangeFixed various cases with the bonuses not working
General changes
- • Urn give up time reduced from 75s to 60s
- • Urn bounty reduced by 10% (unreduced for trailing team)
- • Breakables health permanent bonus reduced from 15/25/35 to 15/20/30 for level 1/2/3
- • Kill comeback bounty values increased by 8%
- • Street Brawl: All ability and item range/radius values are reduced by 10%
- • Doorman: Call Bell explosion damage spirit scaling reduced from 1.3 to 1.2
- • Doorman: Call Bell T3 spirit scaling reduced from 0.4 to 0.35